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2009
Whitby International Silver Stick® Tournament Rules
1.
A total of 19 players may be signed to the entry form, however, US teams may sign
and dress 20 per USA Hockey Rules.
2. All
teams will play a minimum of 3 games (Round Robin).
3.
Teams using Affiliated Players (A/P's) must provide proper documentation.
Players
may play for only one team in the Tournament.
4. M. ATOM
"AA" (8 TEAMS WITH 2 X 4 TEAM DIVISIONS)
The top two teams in each
division after the Round Robin series will advance to the
Semifinals, with the
1st place team playing the 2nd placed team in the other division. The
winners of the semifinal games will play in the Championship game.
5.
M. PEEWEE & M. BANTAM "AA" (12 TEAMS WITH 3 X 4 TEAM
DIVISIONS)
round. The
three Division winners will be ranked 1,2,3 and maintain that ranking. The two
best first place teams will receive byes
into the Semifinals. The third best first place team
will advance to the
Quarterfinals with the second place teams.
The teams in the
Quarter and Semifinal games will be matched based on the team records
in the
Round Robin games. The
team with the highest point standing will play the team
with the lowest
point standing in
one Quarter (or Semifinal)
game, and the remaining two
teams will play in the other game. The only exception to this rule is that no
team will play a
team in the
6. M. ATOM
"AAA" (16 TEAMS WITH 4 X 4 TEAM DIVISIONS)
7.
MINOR
PEEWEE, BANTAM & MIDGET "AAA" (24 TEAMS WITH 6 X 4 TEAM DIVISIONS)
The same as Rule #6 (with 16 teams),
however to get to the eight teams playing in the
Quarter Finals, the top four of
the six Division Winning teams will advance to the Quarter
Finals and the
remaining two Division Winners and the six 2nd place Division teams (8
teams) will play off in a Quarter Final Qualifier to see who advances to the
eight team
Quarter Finals. The format is 5 vs. 12, 6 vs. 11 etc. as per the example.
In
the Quarterfinals, the top 2 teams will play the 2 teams advancing from the
Quarterfinal
Qualifier games. The match up for the remaining 4 teams will be
determined by their ranking.
The only exception to this rule is that no team will play a team in the Quarter
or Semi-finals
that it met in the Round Robin series.
Example:
|
|
DIV
“A” |
DIV.
"B" |
DIV.
"C" |
DIV.
"D" |
DIV.
"E" |
DIV. "F" |
|
|
|
|
4th |
2nd |
5th
* |
3rd |
1st |
6th * |
Six
Division
Winners are ranked from 1 to 6 and maintain their ranking throughout the playoffs. The top four Division Winners get a bye into the Quarter Finals. |
|
| 9th * | 7th * | 10th * | 11th * | 12th * | 8th * |
The six 2nd place
teams are ranked from 7 to 12. |
8. LENGTH
OF GAMES
Min. Atom & Minor Peewee "AA"
10-10-15 mins. (Championship game 10-15-15)
Min. Bantam
"AA"
10-15-15 mins.
Min. Atom & Minor Peewee
"AAA" 10-15-15 mins.
Min. Bantam "AAA"
15-15-15 mins. (10 min. rest between 2nd & 3rd periods).
Minor Midget "AAA"
15-15-15 mins. (Flood between 2nd & 3rd
periods).
9. Division
winners will be determined by a point system as follows:
2 Points for a win, 1 Point
for a tie, and 0 Points for a loss.
Refer to
Rule #12
10.
In the event of a tie in points after the Round Robin games, the
following procedure will be
followed until a winner is declared:
(b)
Divide the goals for by the total of the goals for and
goals against. The team
with
the highest percentage will be declared the winner.
the winner.
(e)
The
team that scored the earliest goal in their first game will be declared the
winner.
11.
OVERTIME
There will be no change of ends after regulation time. All overtime
periods are sudden victory.
Quarter and Quarter Final Qualifier Games:
If tied at the end of regulation time, teams will play one ten (10) minute
overtime period. If still
tied, play will resume in a second (10) minute
overtime period with 1 goaltender and 4 skaters
per team. If still tied
after two minutes a buzzer will sound and play will commence with 3 skaters
per team. If still tied after two minutes a
buzzer will sound and play will commence with
2 skaters
per team. If still tied after two minutes a buzzer will sound
and play will commence with 1 skater
per
team. Each two minute interval will start play from center ice. Play will continue until a goal
is scored.
All
penalties carry over to all overtime periods including after two minute
buzzer. Should the number
of players on the ice be the goaltender and 1
skater and a penalty occurs, the non-offending team will
be allowed an extra
player and the offending player will go to the penalty bench.
Semi-Finals and Championship Games:
Teams will play 10 minute sudden victory overtime periods until a goal is
scored.
12.
MERCY RULE
The mercy Rule applies when a team is ahead by five or more goals in the
third period. The clock
will run until the gap is reduced to three goals,
at which point the clock will revert back to stop time.
The only time the
clock would be stopped during running time is if an on-ice injury should occur.
All penalties are running time.
13. No timeouts allowed except for one 30 second timeout in the Championship game.
14.
Teams must be prepared to go on the ice up to 15 minutes prior to their
scheduled start time. The
pre-game warm-up will start immediately after the
arena attendant closes the zamboni doors after the
flood. Teams are not to
go on the ice until the doors are closed.
15. Pre-game warm-ups will be limited to
a maximum of four minutes.
Immediately after the flood the
clock will be set at 4 minutes
more than the prescribed 1st period stop time minutes and the teams will
begin their warm-up.
The clock will continue to run until the first stoppage of play after the
opening
face-off. Players must be ready for the opening
face-off after the four minute warm-up. If
they are not,
the first period playing time will be sacrificed.
16.
O.M.H.A. rules will govern all games. In addition to these rules,
complying with the rules of the
International Silver Stick Hockey
Association, any player receiving a five minute fighting penalty is out
of the
tournament.
17.
Any player receiving a match penalty is out of the tournament.
18. Dressing Rooms must be vacated 20 minutes after each game.
19.
The team designated as the home team will wear their light coloured
sweaters. When the sweater
colours conflict it will be the
responsibility of the home team to change
20.
Individual Trophies
or plaques will be awarded to the
Champions and Finalists in
each age group. Each
member of
the Championship team will also receive a Championship Silver Stick Pin,. A photo of the
Championship team will be taken on ice after the game, and it will be emailed to
the team for them to make
prints. The Team will also receive a Championship banner.
All Champions and Finalists will
also receive a Team Trophy or Plaque for display in their arena.
receive
21.
A trophy will be awarded to
the Tournament M.V.P. in each age group with the winner being announced
after the playing
of the
Championship game.
22. The Tournament Committee reserves the
right to render decisions regarding rule interpretations and
objections. Protests are not allowed. All
decisions are final.
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